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Riot Gamesใ€League of Legends Esportsๅคงไผšใฎใ‚นใƒใƒณใ‚ตใƒผใ‚ทใƒƒใƒ—ๆธฌๅฎšใซใƒ‹ใƒผใƒซใ‚ปใƒณใ‚’่ตท็”จ

5ๅˆ†้–“ใฎ่ชญใฟ็‰ฉ | 2019ๅนด6ๆœˆ

็‹ฌ็ซ‹ใ—ใŸๆธฌๅฎšใฏใ€ใƒ–ใƒฉใƒณใƒ‰ใ‚ขใ‚ฏใƒ†ใ‚ฃใƒ™ใƒผใ‚ทใƒงใƒณใฎROIใ‚’ๅฎŸ่จผใ—ใ€esportsใƒ—ใƒฉใƒƒใƒˆใƒ•ใ‚ฉใƒผใƒ ใ‚’ๅŽ็›ŠๅŒ–ใ™ใ‚‹ใฎใซๅฝน็ซ‹ใคใ€‚

New York, NY - June 27, 2019 โ€” Riot Games, the publisher, developer and esports tournament organizer for League of Legends, will use Nielsen (NYSE: NLSN) for comprehensive sponsorship valuation measurement across the companyโ€™s multiple esports leagues and competitions around the world. The move will help Riot Games demonstrate the monetary value of exposure provided to brands currently activating or considering association with its League of Legends events. The research will also support brands in achieving the greatest return on investment through Riot Games.

As part of the agreement, Riot Games will provide access to its aggregated streaming viewership data to support Nielsenโ€™s independent brand exposure measurement. This includes the new Pro View experience that offers fans the ability to follow individual players during League of Legends competitions.  Metrics will be incorporated into the industry-leading Nielsen Esport24 syndicated sponsorship valuation product.

esportsใธใฎใƒ–ใƒฉใƒณใƒ‰ใฎ้–ขไธŽใฏ ใƒžใƒผใ‚ฑใƒ†ใ‚ฃใƒณใ‚ฐๆ‹…ๅฝ“่€…ใฏใ€ใ‚ชใƒณใƒฉใ‚คใƒณๅบƒๅ‘Šใƒ–ใƒญใƒƒใ‚ซใƒผใ‚’ๅˆฉ็”จใ—ใ€ๅพ“ๆฅใฎใƒ†ใƒฌใƒ“ใ‚’่ฆ–่ดใ™ใ‚‹ๅ‚พๅ‘ใŒไฝŽใ„ใ€ใƒ†ใ‚ฏใƒŽใƒญใ‚ธใƒผใซ็ฒพ้€šใ—ใŸใ“ใฎใ‚ˆใ†ใช่‹ฅๅนดๅฑคใจใฎๆŽฅ็‚นใ‚’ๆฑ‚ใ‚ใฆใ„ใ‚‹ใ€‚ ใ‚ชใƒณใƒฉใ‚คใƒณๅบƒๅ‘Šใƒ–ใƒญใƒƒใ‚ซใƒผใ‚’ๅˆฉ็”จใ—ใ€ไผ็ตฑ็š„ใชใƒ†ใƒฌใƒ“ใ‚’่ฆ‹ใ‚‹ๅฏ่ƒฝๆ€งใŒไฝŽใ„ใ€‚ ๆœ€่ฟ‘ใฎใƒ‹ใƒผใƒซใ‚ปใƒณใฎ่ชฟๆŸปใซใ‚ˆใ‚‹ใจใ€ไธ–็•Œใฎใƒ•ใ‚กใƒณใฎ5ไบบใซ1ไบบใŒ้ŽๅŽป1ๅนด้–“ใซesportsใ‚’่ฆ‹ๅง‹ใ‚ใŸใจใ„ใ†ใ€‚ Twitchใ‚’ๅˆฉ็”จใ—ใฆใ„ใ‚‹็ฑณๅ›ฝใฎesports่ฆ–่ด่€…ใฎ60๏ผ…่ฟ‘ใใŒใ€ใ€Œใƒ†ใƒฌใƒ“ใฏ่ฆ‹ใชใ„ใ€ใจ็ญ”ใˆใฆใ„ใ‚‹ใ€‚ ใฎesports่ฆ–่ด่€…ใฎ60๏ผ…่ฟ‘ใใŒๆฏŽ้€ฑใƒ†ใƒฌใƒ“ใ‚’่ฆ‹ใชใ„ใจ็ญ”ใˆใฆใ„ใ‚‹ใ€‚

ใ€ŒesportsใŒใƒ–ใƒฉใƒณใƒ‰ใฎใƒžใƒผใ‚ฑใƒ†ใ‚ฃใƒณใ‚ฐๆ‹…ๅฝ“่€…ใ‚„ๅบƒๅ‘Šไธปใฎ้–“ใงๅ‹ขใ„ใ‚’ๅข—ใ™ใซใคใ‚Œ esportsใŒใƒ–ใƒฉใƒณใƒ‰ใฎใƒžใƒผใ‚ฑใƒ†ใ‚ฃใƒณใ‚ฐๆ‹…ๅฝ“่€…ใ‚„ๅบƒๅ‘Šไธปใฎ้–“ใงๅ‹ขใ„ใ‚’ๅข—ใ—็ถšใ‘ใฆใ„ใ‚‹ใŸใ‚ใ€็‹ฌ็ซ‹ใ—ใŸ็ฌฌไธ‰่€…ๆฉŸ้–ขใซใ‚ˆใ‚‹่ฆ–่ด่€…ใจใƒ–ใƒฉใƒณใƒ‰้œฒๅ‡บใฎๆคœ่จผใฎๅฟ…่ฆๆ€งใฏ้žๅธธใซ้‡่ฆใงใ™ใ€‚ ่ฆ–่ด่€…ใจใƒ–ใƒฉใƒณใƒ‰้œฒๅ‡บใฎ็‹ฌ็ซ‹ใ—ใŸ็ฌฌไธ‰่€…ๆคœ่จผใฎๅฟ…่ฆๆ€งใฏ้žๅธธใซ้‡่ฆใงใ™ใ€ ใƒ‹ใƒผใƒซใ‚ปใƒณEsportsใฎใƒžใƒใƒผใ‚ธใƒณใ‚ฐใƒ‡ใ‚ฃใƒฌใ‚ฏใ‚ฟใƒผใงใ‚ใ‚‹ใƒ‹ใ‚ณใƒผใƒซใƒปใƒ‘ใ‚คใ‚ฏๆฐใฏใ€ๆฌกใฎใ‚ˆใ†ใซ่ฟฐในใฆใ„ใพใ™ใ€‚ใ€Œใ“ใฎๅฅ‘็ด„ใซใ‚ˆใ‚Šใ€ๆˆ‘ใ€…ใฏ ใ“ใฎๅฅ‘็ด„ใซใ‚ˆใ‚Šใ€็งใŸใกใฏRiot Gamesใฎใƒ—ใƒฉใƒƒใƒˆใƒ•ใ‚ฉใƒผใƒ ใฎๅŽ็›ŠๅŒ–ใ‚’ๆ”ฏๆดใ—ใ€ใ“ใฎๆˆ้•ทๅธ‚ๅ ดใ‚’ๆคœ่จผใ™ใ‚‹ๆฉŸไผšใ‚’ๅพ—ใพใ—ใŸใ€‚"

League of Legends Esports is a premier global sport that attracts the attention of millions of fans around the world through 13 regional leagues which consist of over 800 professional players and 100 professional teams. Each regional league comprises approximately 10 teams that compete year-round against one another over the course of two seasonal splits. The sport is globally integrated through three international events: The World Championship, the Mid-Season Invitational and the All-Star Event.

Nielsen will measure brand exposure throughout 2019 and 2020 including the North America League of Legends Championship Series (LCS), League of Legends European Championship (LEC), the League of Legends three international events and select regional leagues in Asia.

ใ€Œไฟก้ ผใจ้€ๆ˜Žๆ€งใฏใ€ใƒ–ใƒฉใƒณใƒ‰ใƒปใƒ‘ใƒผใƒˆใƒŠใƒผใจใฎ้–ขไฟ‚ๆง‹็ฏ‰ใจ็ถญๆŒใซไธๅฏๆฌ ใช่ฆ็ด ใงใ‚ใ‚‹ใ€‚ ไฟก้ ผใจ้€ๆ˜Žๆ€งใฏใ€ใƒ–ใƒฉใƒณใƒ‰ใƒปใƒ‘ใƒผใƒˆใƒŠใƒผใจใฎ้–ขไฟ‚ๆง‹็ฏ‰ใจ็ถญๆŒใซไธๅฏๆฌ ใช่ฆ็ด ใงใ™ใ€‚ ใƒฉใ‚คใ‚ชใƒƒใƒˆใƒปใ‚ฒใƒผใƒ ใ‚บใฎEsports Insights้ƒจ้–€่ฒฌไปป่€…ใงใ‚ใ‚‹ใƒ€ใ‚ฐใƒปใƒฏใƒˆใ‚ฝใƒณๆฐใฏใ€ๆฌกใฎใ‚ˆใ†ใซ่ฟฐในใฆใ„ใพใ™ใ€‚ใ€Œๅคงๆ‰‹ไผๆฅญใŒ็งใŸใกใฎ ๅคงไผๆฅญใŒ็งใŸใกใฎใƒˆใƒผใƒŠใƒกใƒณใƒˆใซๆŠ•่ณ‡ใ™ใ‚‹้š›ใ€็งใŸใกใฏๅฝผใ‚‰ใŒใใฎ้œฒๅ‡บใฎไพกๅ€คใ‚’็†่งฃใ—ใ€็งใŸใกใฎๆƒ…็†ฑ็š„ใชใƒ‘ใƒผใƒˆใƒŠใƒผใจใฉใฎใ‚ˆใ†ใซ้–ขใ‚ใ‚‹ใฎใŒใƒ™ใ‚นใƒˆใชใฎใ‹ใ‚’่ฆ‹ๆฅตใ‚ใ‚‹ๆ‰‹ๅŠฉใ‘ใ‚’ใ—ใŸใ„ใจ่€ƒใˆใฆใ„ใพใ™ใ€‚ ็งใŸใกใฎๆƒ…็†ฑ็š„ใชใƒ•ใ‚กใƒณใƒปใƒ™ใƒผใ‚นใจใฉใฎใ‚ˆใ†ใซ้–ขใ‚ใ‚‹ใฎใŒใƒ™ใ‚นใƒˆใชใฎใ‹ใ‚’่ฆ‹ๆฅตใ‚ใ‚‹ๆ‰‹ๅŠฉใ‘ใ‚’ใ—ใŸใ„ใจ่€ƒใˆใฆใ„ใพใ™ใ€‚"

้ŽๅŽป12ใƒถๆœˆ้–“ใ€ใƒชใƒผใ‚ฐใƒปใ‚ชใƒ–ใƒปใƒฌใ‚ธใ‚งใƒณใƒ‰ Esportsใฏใ€Mastercardใ€Dell/Alienwareใ€State Farmใ€Nikeใ‚’ๅซใ‚€่ค‡ๆ•ฐใฎ่‘—ๅใชใƒ‘ใƒผใƒˆใƒŠใƒผใจๅฅ‘็ด„ใ—ใŸใ€ Dell/Alienwareใ€State Farmใ€Nikeใชใฉใงใ™ใ€‚ใ•ใ‚‰ใซใ€ใƒฉใ‚คใ‚ชใƒƒใƒˆใƒปใ‚ฒใƒผใƒ ใ‚บใฏ ใƒ—ใƒญใƒ“ใƒฅใƒผใ€ใƒใƒผใƒ ใƒ‘ใ‚นใ€ใƒ•ใ‚กใƒณใƒ‘ใ‚นใชใฉใ€่ค‡ๆ•ฐใฎใƒ—ใƒฌใƒŸใ‚ขใƒ ่ฃฝๅ“ใ‚’็ซ‹ใกไธŠใ’ใพใ—ใŸใ€‚ watch.lolesports.com๏ผˆใƒฉใ‚คใ‚ชใƒƒใƒˆใƒปใ‚ฒใƒผใƒ ใ‚บใŒใƒชใƒผใ‚ฐใƒปใ‚ชใƒ–ใƒปใƒฌใ‚ธใ‚งใƒณใƒ‰ๅฐ‚็”จใซ้–‹็™บใ—ใŸ่ฆ–่ดใƒใƒผใ‚ฟใƒซ๏ผ‰ใงใฎ่ฆ–่ดไฝ“้จ“ใ‚’่ฃœๅฎŒใ™ใ‚‹ใ‚‚ใฎใงใ™ใ€‚ ใงใฎ่ฆ–่ดไฝ“้จ“ใ‚’่ฃœๅฎŒใ™ใ‚‹ใ‚‚ใฎใงใ™ใ€‚

Riot Gamesใฏใƒ‹ใƒผใƒซใ‚ปใƒณใฎEsportsใ‚ขใƒ‰ใƒใ‚คใ‚ถใƒชใƒผใƒœใƒผใƒ‰ใฎใƒกใƒณใƒใƒผใงใ™ใ€‚ ใ‚ขใƒ‰ใƒใ‚คใ‚ถใƒชใƒผใƒœใƒผใƒ‰ใฎใƒกใƒณใƒใƒผใงใ‚ใ‚Šใ€esportsใฎ่ฆ–่ด็އใจใ‚นใƒใƒณใ‚ตใƒผใ‚ทใƒƒใƒ—ใฎ่ฉ•ไพกๅŸบๆบ–ใ‚’ๆจ™ๆบ–ๅŒ–ใ™ใ‚‹ๅ–ใ‚Š็ต„ใฟใ‚’็ฉๆฅต็š„ใซไธปๅฐŽใ—ใฆใ„ใพใ™ใ€‚ esportsใฎ่ฆ–่ด็އใจใ‚นใƒใƒณใ‚ตใƒผใ‚ทใƒƒใƒ—ใฎ่ฉ•ไพกๅŸบๆบ–ใ‚’ๆจ™ๆบ–ๅŒ–ใ™ใ‚‹ๅ–ใ‚Š็ต„ใฟใ‚’็ฉๆฅต็š„ใซไธปๅฐŽใ—ใฆใ„ใพใ™ใ€‚

ใƒ‹ใƒผใƒซใ‚ปใƒณใซใคใ„ใฆ

ใƒ‹ใƒผใƒซใ‚ปใƒณใƒปใƒ›ใƒผใƒซใƒ‡ใ‚ฃใƒณใ‚ฐใ‚นใƒปใƒ”ใƒผใ‚จใƒซใ‚ทใƒผ๏ผˆNielsen Holdings plcใ€NYSE: NLSN๏ผ‰ใฏใ€ไธ–็•Œไธญใฎๆถˆ่ฒป่€…ใจๅธ‚ๅ ดใซใคใ„ใฆใ€ๆœ€ใ‚‚ๅฎŒๅ…จใงไฟก้ ผใงใใ‚‹่ฆ‹่งฃใ‚’ๆไพ›ใ™ใ‚‹ใ‚ฐใƒญใƒผใƒใƒซใชๆธฌๅฎšใƒปใƒ‡ใƒผใ‚ฟๅˆ†ๆžไผๆฅญใงใ™ใ€‚ใƒ‹ใƒผใƒซใ‚ปใƒณ็‹ฌ่‡ชใฎใƒ‡ใƒผใ‚ฟใ‚’ไป–ใฎใƒ‡ใƒผใ‚ฟใ‚ฝใƒผใ‚นใจ็ต„ใฟๅˆใ‚ใ›ใ‚‹ใ“ใจใงใ€ไธ–็•Œไธญใฎใ‚ฏใƒฉใ‚คใ‚ขใƒณใƒˆใŒใ€ไปŠไฝ•ใŒ่ตทใใฆใ„ใ‚‹ใฎใ‹ใ€ๆฌกใซไฝ•ใŒ่ตทใใ‚‹ใฎใ‹ใ€ใใ—ใฆใใฎ็Ÿฅ่ญ˜ใซๅŸบใฅใ„ใฆใฉใฎใ‚ˆใ†ใซ่กŒๅ‹•ใ™ใ‚‹ใฎใŒใƒ™ใ‚นใƒˆใชใฎใ‹ใ‚’็†่งฃใงใใ‚‹ใ‚ˆใ†ๆ”ฏๆดใ—ใฆใ„ใพใ™ใ€‚ใƒ‹ใƒผใƒซใ‚ปใƒณใฏ90ๅนดไปฅไธŠใซใ‚ใŸใ‚Šใ€็ง‘ๅญฆ็š„ๅŽณๅฏ†ๆ€งใจ้ฉๆ–ฐๆ€งใซๅŸบใฅใ„ใŸใƒ‡ใƒผใ‚ฟใจใ‚ขใƒŠใƒชใƒ†ใ‚ฃใ‚ฏใ‚นใ‚’ๆไพ›ใ—ใ€ใƒกใƒ‡ใ‚ฃใ‚ขใ€ๅบƒๅ‘Šใ€ๅฐๅฃฒใ€ใƒ•ใ‚กใ‚นใƒˆใƒ ใƒผใƒ“ใƒณใ‚ฐๆถˆ่ฒป่ฒกๆฅญ็•ŒใŒ็›ด้ขใ™ใ‚‹ๆœ€ใ‚‚้‡่ฆใชๅ•้กŒใซ็ญ”ใˆใ‚‹ๆ–ฐใ—ใ„ๆ–นๆณ•ใ‚’้–‹็™บใ—็ถšใ‘ใฆใ„ใพใ™ใ€‚

An S&P 500 company, Nielsen has operations in over 100 countries, covering more than 90% of the worldโ€™s population. For more information, visit www.nielsen.com.

About League of Legends Esports
League of Legends Esports is a premier global sport that attracts the attention of millions of fans around the world. There are currently over 800 professional players on more than 100 professional LoL Esports teams competing across 13 leagues globally. Each regional league is comprised of approximately 10 teams that compete against one another year-round over the course of two seasonal splits. Teams earn championship points in order to qualify for the two major international competitions: the Mid-Season Invitational and the World Championship, which in 2018 saw an Average Minute Audience of 19.6M during the Finals. For more information, visit www.lolesports.com.

้€ฃ็ตกๅ…ˆ

ใƒ‹ใƒผใƒซใ‚ปใƒณ

ใ‚ธใƒผใƒŠใƒปใ‚ซใƒƒใƒ„ใƒžใƒซใ‚ฏ

gina.katzmark@nielsen.com

ใƒฉใ‚คใ‚ชใƒƒใƒˆใƒปใ‚ฒใƒผใƒ 

ใ‚ขใƒณใƒˆใƒณใƒปใƒ•ใ‚งใƒฉใƒผใƒญ

aferraro@riotgames.com